/**
 * Created by gongxun on 16/11/20.
 */

var HallPlayListResponse = function(){
    var that = new GameResponseBase();

    that.handle = function (binary, msgid) {
        that.loadMessage(binary, msgid);

        var code = that.msg.code;
        if (code == 0){
            var PLS = that.msg.PLS;
            mo.eventHelper.dispatch_1("PlayListResponse", PLS);
        }
    };

    return that;
};